There’s also, apparently, a few different Celestial armors, like this Celestial Chain Mail, which if you back-calculate its costs and bonuses and things, reduces Arcane Spell. Aura varies CL 5th; Slot none; Price (+3,750 gp), Improved (+15,000 gp), Greater (+33,750 gp); Weight —. Most mithral armors are one category lighter than normal for the purposes of. So we've got 9300 for the base item, and 13,100gp for the Celestial Armor enchantment. Full plate made out of dragon hide is automatically masterwork, because dragonhide is more awesome than regular steel. This bright silver suit of +3 full plate is remarkably light, and is treated as medium armor. If you are a 3. Natural armor improves by +1 (this stacks with any natural armor bonus the base creature has). Requirements. Aura no aura (non-magical); CL —; Weight 20 lbs. However, the champion adheres to either end of the good/evil alignment axis, so the Champion can often feel. Celestial Armor (22,400 gp): Unless you have heavy armor proficiency and a Dexterity modifier of at most +5, Celestial Armor is the best armor in the game if all you need from your armor is AC. Senses The creature gains darkvision 60 ft. 5) Agile weapon enchantment (requires finessable weapon) Celestial Armor (Su): At 7th level, a purifier's armor takes on a golden or silvery sheen and becomes light as a feather. The sunburst is. Clawhand Shield (8,158 gp): This is a weird item. ; Price 5,150 gp. Source Advanced Player's Guide pg. In addition, each character begins play with an. Introduction. The glamoured/glamered would be the same, command word activation to change the visual appearance, another to switch it again (or back to looking like armor). Dragonborn3 wrote: I've always wondered if you could have mithral. Each cape and cloak contain its unique defensive stats, effects, bonuses, skill checks, and more when they are equipped. Its effects do not stack. Unlike normal chain mail, celestial armor has no Speed reduction, its armor check penalty is 0, and its Bulk is 1. . A savage and bloodthirsty half-orc who lives only for battle is fun to play, but so is a stern and conflicted half-orc paladin constantly struggling to keep her bloodlust in check. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. James J specifically said that Elven Chain is a specific armor that does not follow the normal rules, and that was why it's text is the way it is. If you are a 3. 88 Aura moderate evocation CL 7th Slot shield; Price 13,170 gp; Weight 7 lbs. DESCRIPTION. 7Prismatic Plate. 20%) and a higher max. That might get you in roughly the right area. It has a maximum Dexterity bonus of +8, an armor check penalty of –2, and an arcane spell failure chance of 15%. Just like the amulet of natural armor, that means it should probably cost a premium. How to get the Jadeite Retribution Reactive Peacekeeper skin in the Celestial Sunrise Collection Event. While it appears the speed of the NPC Codex's superstitious mercenary—a level 1 fighter—is, in fact, incorrect, any fighter of level 3 or higher that hasn't traded it away via an archetype gains the extraordinary ability armor training that, in addition to other benefits, allows a fighter to "move at his. Celestial Armor is the best armor in the game if all you need from your armor is AC. Archives of Nethys Weapons | Armor | Special Materials | MiscellaneousCelestial plate armor is a sturdier version of the standard celestial armor. Celestial Armor can only be made by a good character. Celestial Armor is +1 Chainmail. Celestial Armor (22,400 gp): Unless you have heavy armor proficiency and a Dexterity modifier of at most +5, Celestial Armor is the best armor in the game if all you need from your armor is AC. Certain class features can grant you additional benefits with certain armors. Special Attacks. This chain armor is so fine it offers protection only because it’s enchanted and made of mithral. Celestial Armor (22,400 gp): Unless you have heavy armor proficiency and a Dexterity modifier of at most +5, Celestial Armor is the best armor in the game if all you. At 11th level, a purifier gains heavy armor proficiency. It is considered light armor and allows the wearer to use fly on command (as the spell) once per day. Celestial Plate Armor is no more Pathfinder RPG than the Nimbleness armor property (Magic Item Compendium p13) is. Dragonmaw Source Kobolds of Golarion pg. The Paladin is a divine-powered martial class. It does not involve skinning an angel that is the special material Angel Skin which has nothing to do with do with Celestial Armor. Aura moderate evocation; CL 7th; Weight 7 lbs. If you are not proficient with them, you take a -4 penalty on grapple checks when you try to use them. to 5:00 p. These modifications are added to. 0 These suits of armor have abilities far different from what can be gained by etching runes. The celestial armor is cheaper, is +3 armor better, and only 1 worse for dexterity. To beat out the celestial by a even single point of total AC requires a Dex of 34+ with the Haramaki, 38+ with a wand of mage armor, and 40+ with the catskin leathers. It chooses the Azata Mythic Path to take advantage of Zippy Magic and a neat animal companion, too. For more, check out my Practical Guide to Celestial Armor. Aura strong evocation; CL 15th Weight 50 lbs. It typically includes a chain shirt, leggings, a pair of arms, and a coif, collectively protecting most of the body. Rather than the hide of a cat, this extremely supple suit of jet-black +1 shadow leather armor grants a portion of the grace and fortune of a feline. Most legion archons wear full plate armor. Armor tricks are actions available to characters who have the Armor Trick feat for the appropriate equipment. Apperently you are not familiar with this armor. Armored battlemages learn to move and cast spells in even the most restrictive armors, and have developed new methods to magically enhance their armor. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Toss a Mithral Buckler in as well for a stacking shield bonus. All of the following are class features of the paladin. 162 The following section includes armor and shields with unusual powers and magical abilities. This set of +3 Gray Maiden plate creates a mental link between the wearer and her allies. Mithral would add 2 to the max dex, and -3 to Armor Check Penalty, for dex +4, ACP -2. This means you can still wear heavy armor without the strength you just take its speed penalty and check penalties. It is Mithral BEFORE being made into Celestial Armor. DESCRIPTION. This page is part of the character sheet for Pathfinder, covering Celestial creatures (classified as Outsiders with the Good subtype in 1st Edition). Parade armor is from Adventurer’s Armory, apparently, but also appears in the PFSRD in the Armor Section. It has a maximum Dexterity bonus of +8, an armor check penalty of –2, and an arcane spell failure chance of 15%. Need Help? Mon–Fri, 10:00 a. 17th Level: The armor is +5 chainmail, and the wearer can activate the fly ability on command as a swift action. 5E) Chain Vest of Dawn; Clockwork Armor; Crag Linnorm Plate; Daystar Half-Plate; Death's Preservation Banded Mail; Demon Armor;. Item 16. Celestial armor say it is treated as light armor (and medium for celestial plate) but it is unclear if that is limited like for mithral or not. Ghaele's tend to look like idealized humanoids (often somewhat elfy in. Celestial Plate Armor - CotCT Spoilers. Long answer: it is your game do what you want. service@paizo. This bright silver suit of +3 full plate is remarkably light, and is treated as medium armor. Resistance to electricity 10 and fire 10. Celestial Servant: Spell resistance on a familiar or animal companion is wonderful, and smite evil on it increases their damage output a great deal. This feat has no effect on the arcane. Heavenly radiance shines from an active celestial staff, a golden staff capped with a pair of sculpted angel's wings. It has no armor check penalty or maximum Dexterity bonus. Gale armor has no weight of its own and confers limited weightlessness on its wearer. The wearer can telepathically communicate with allies within 30 feet (although this communication is one-way, unless an ally also has telepathy). ; Price 18,910 gp. If you go with Mithral Breatplate, you are going to eat a -1 to attack, in terms of armor penalty, as well as a -1 to all movement skills. Bracers. Armor Spikes. Sign In; Cart . Per the stock rules, it cannot be further improved. The spikes count as a martial weapon. Unlike a chain shirt, which covers only the chest, chainmail protects the wearer with a complete mesh of chain links that cover the torso and arms, and extends below the waist. Mithral Lamellar Cuirass will eek out another +1 AC over the Haramaki. If you're using a shield as well, getting the Celestial Shield and having them together is nice. ago. Replaced Features: Countersong, Jack-of-All-Trades, Lore Master, Mass Suggestion, Suggestion, Well-VersedMithril chain shirt allows +6 DEX modifier, and armor training. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Chainmail is an armor in Pathfinder: Kingmaker. For more, check out my Practical Guide to Celestial Armor. Then the Nimbleness enchant for an additional +1 Max Dex, as well as removing the armor check penalty (MiC). Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Movement rate of special armor - celestial, elven or mithralI would not allow Celestial Armor to be made out of Mithral and gain any benefit. As a free action, the wearer of this fine set of +1 mithral full plate can activate it, enabling him to act as though affected by a haste spell for up to 10 rounds each day. Half-celestials can use a daylight effect (as the spell) at will. 5, but they are certainly no less useful. 50-100%. Glowing red energy emanates from sigils engraved on the armor’s key plates and joints, and the runes intermittently surge with fiendish power. In. This +4 full plate allows the wearer to make. The number on Table 6–6 is the character’s speed while wearing the armor. It does not require medium armor. Divines - Crusader (cleric) and Battle Oracle are both good options for the "armored spellcaster who swings weapons" motif, especially if going for Angel path. You’re locked into light armor anyway, so this ability is basically tailor-made for brawlers despite being published several years before the Brawler class was published. Armor of the Celestial Host Slot armor; CL 9th; Weight 20 lbs. A +3 mithral chainmail. Name. A lore warden is another good option if you want to be a maneuver kind of fighter. Once per day the wearer can speak the command word and transform into the associated dragon type as the form of. (and I think most players had got) with 3, 3. ShadowFighter88 • 1 yr. 8. Armor (4) View all artifacts. ) The great weakness of demons is a holy or other good. Put it on any set of armor and if it's +3 or above you need to pay an. ; Price 29,350 gp. Summary: By RAW, Celestial Armor is as is, there is no adding. 11th Level: The wearer can use fly on command once per day. Glowing red energy emanates from sigils engraved on the armor’s key plates and joints, and the runes intermittently surge with fiendish power. If you can then apply this to Studded Leather or Parade Armor, you get 0% ASF and 3 AC. Just prepare the spell 'heros defiance' and buff up your lay on of hands. Sample Sorcerer Build. The difference between Medium and Heavy armor is basically 1 AC (and -5 ft Speed). Dwarves and Duergar Bards can reduce spell failure by 1% per level (Alternate Favored. Aura no aura (non-magical); CL —; Weight 10 lbs. Astral Deva: Stunning Strike (Su): Five times per day as a free action, an astral-deva blessed creature can imbue a single melee attack with stunning power. The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if it carries a medium or heavy load). ago. DESCRIPTION. Beginner Box ; Rulebooks . If you are a 3. +3 armor costs 9,000 gp, +4 armor costs 16,000 gp and +5 armor 25,000. While this suit protects vital areas with. The Good Counterpart to the fiends, representing and protecting all that is good and admirable in the world. You are forgetting the fact that celestial armor can not mechanically be improved at all. For tropes pertaining to celestials in Starfinder, see Starfinder Outsiders. The eidolon looks like a humanoid warrior. Specific Magic items such as Celestial Armor and Celestial Plate Armor are 'take them as you find them' items. Effects that disperse the mist or destroy it cause the armor to reform into its solid shape on the character’s body, as does speaking the command word or entering a place where the fog. Aug 21, 2012, 08:03 pm. A creature wearing celestial armor while wielding a celestial shield may command the armor to provide overland flight rather than fly once per day. Armor Check Penalty: Actions that require speed, agility, and freedom of movement are affected by the armor that is worn. Celestial Armor (Su): At 7th level, a purifier's armor takes on a golden or silvery sheen and becomes light as a feather. Armor/Shields. If you get each as a +1 item, that's +5 AC for about 4,000 gp base cost. The page for the righteous armor effect states that the armor can be used to invoke righteous might on the wielder once per day. That's pretty much my point. Folding Plate. Its also quite good if you have enough dex to ac. Since you can basically heal yourself for free each turn. Mithral Celestial Armor. Because they are spontaneous caster, Sorcerers have a limited number of spells available to them. Many angels wear exquisite armor or wield beautiful and often magical weapons. Assuming it's steel, it's entirely possible that mithral Celestial Armor is impossible. Celestial Armor, nothing else is even close. While yes, you can try to deconstruct them and apply the bonuses to other items it is firmly in 'custom' territory. which is exactly the cost of the Celestial Armor. Buy Celestial Armor. This gold-edged +2 blinding heavy steel shield is impossibly light and handy despite its size. Celestial armor is +3 chainmail with some other goodies attached, it's exceptionally fine, light, and so on. Familiars in Pathfinder aren't the combat pets that they could be in 3. Each accessory contains its unique defensive stats, effects, bonuses, skill checks, and more when they are equipped. <br /><br /> If you are not. Only thing, you can't do is add additional +1 special properties. So overall celestial armor is still +2 better for less money. celestial creature is a type of creature that dwells. For more, check out my Practical Guide to Celestial Armor. Quilted cloth isn't just an undershirt - it's 15 pounds of padding and layers. Celestial Armor is called out as being so light and fine it can be worn under clothes without betraying its presense. 20 Aura strong conjuration; CL 13th Slot wrist; Price 16,000 gp; Weight 1 lb. As a bard you likely spent most of your career depending on dexterity to boost your AC, so the heaviest armor you will probably ever wear is going to be Celestial Armor. It also grants the wielder a +2 bonus on caster level checks made to overcome spell resistance. This usually affects. Race is an important part of what makes. See Table: Armor Special Abilities for a list. That's still a 5% failure chance so what do we do? We ask our DM to let us use Celestial Plate Armor, which is from 3. About The Author T. Celestial Servant: Spell resistance on a familiar or animal companion is wonderful, and smite evil on it increases their damage output a great deal. Beneath their helmets and armor, they have pale or nearly jet-black hairless skin. Senses The creature gains darkvision 60 ft. 15th Level: The armor is +4 chainmail, the maximum Dexterity bonus increases to +8, and the armor check penalty decreases to –1. Armor type: Heavy. You appear radiant while you wear the armor, giving you a +2 item bonus to Diplomacy checks against all creatures except fiends. 15 lbs. 5 stuff (pathfinder is supposed to be backwards compatible and all) add the nimbleness enhancement from Magic Item Compendium for another +1 max dex/-2 ACP. Celestial Armor (22,400 gp): Unless you have heavy armor proficiency and a Dexterity modifier of at most +5, Celestial Armor is the best armor in the game if all you need from your armor is AC. Armors not primarily made of metal are not meaningfully affected by being partially made of this special material. And Twilight enhancement if you're a. The Sorcerer is the spontaneous caster equivalent of the Wizard. You gain darkvision if you don’t already have it, and you gain the celestial trait and the. Druids can't wear metal armors, so they're probably out. You can have spikes added to your armor, which allow you to deal extra piercing damage (see Table: Weapons) on a successful grapple attack. While yes, you can try to deconstruct them and apply the bonuses to other items it is firmly in 'custom' territory. Celestial Armor already has the improved check penalty, increased max Dex, and improved type that mithril provides, but since the description doesn't specify that it's made of mithril, the consensus. Eternal Wings (Aasimar) Feat 17. Celestial Protection is a Shoulder armor piece in Pathfinder: Wrath of the Righteous . Much like the Cleric and the Oracle, the classes fill the same roles with a distinctly different feel. A bloodrager can cast bloodrager spells while wearing light armor or medium armor without incurring the normal arcane. The high dex makes wearing light armor, or in particular Celestial Armor, ideal. Kvantum : Feb 3, 2009, 11:30 am:Gaining fire resistance 5 from Brazen, or +1 natural armor from Steel are both nice, but not so good that it’s worth the investment unless you’re attempting to pick up Metallic Wings. She gains a +5 bonus on Escape Artist checks, a +5 bonus on Acrobatics checks to reduce damage from falls, a +5 bonus to CMD, and DR 5. DESCRIPTION. 427. Chain Mail. if you can use sources outside of pathfinder, in a 3. It is considered light armor, weighs 20 pounds, and it allows the wearer to use. If your dexterity bonus is +9, Celestial Armor is still better. Monks can get everything else. Armor of Celestial Boons (5e Equipment) Celestial Armaments (5e Feat) Celestial Bond (5e Feat) Celestial Creature (5e Template). Her armor weighs half as much as long as she wears it, and she also gains armor training as a fighter 4 levels lower than her oracle level. Thus adding a +1 property would make it equivalent to a +4 magic armor(16 000 gp). It’s a bit. Celestial Armor (22,400 gp): Unless you have heavy armor proficiency and a Dexterity modifier of at most +5, Celestial Armor is the best armor in the game if all you need from your armor is AC. The Good Counterpart to the fiends, representing and protecting all that is good and admirable in the world. This resplendent suit of +3 full plate shimmers and shifts between all the colors of the rainbow. Many characters can wear only simple armors. 3. A complete suit of full plate (or platemail, as it is. 1807 Records Found. I'm not sure there is an actual rules citation addressing wearing two full suits of armor at once. Faint abjuration; CL 3rd; Craft Magic Arms and Armor, resist energy; Price +18,000 gp. Archives of Nethys Weapons | Armor | Special Materials | Miscellaneous 4. 13th Level: The armor is +3 chainmail, and the maximum Dexterity bonus increases to +7. Bracers of armor surround the wearer with an invisible but tangible field of force, granting him an armor bonus of +1 to +8, just as though he were wearing armor. This +3 leather armor is made from very light and delicate leather, increasing max dexterity bonus by 1 and decreasing arcane spell failure chance by 10%. 5 or Pathfinder explicitly states that all armors of a given weight class slow you down by the same amount. 35 2. 5 native, go read Pathfinder’s rules for staffs because they have improved dramatically. It has a. But heavy armor slows you down, reduces skill checks and makes you more vulnerable when resting. Mithral medium armor counts as light armor for purposes of resolving ASF; it won't apply to a bard. DESCRIPTION. A suit of mithral chainmail has an armor check penalty of 1 (5 from chainmail, -1 from masterwork*, -3 from mithral). Mithral is a very rare silvery, glistening metal that is lighter than steel but just as hard. Dwarves, gnomes, and halflings have an unencumbered speed of 20 feet. 0. If you look at the stats of Chainmail made out of Mithral, ignoring the built in flight, Celestial Armor is better anyway. . Fixed that for you. These include all medium breasplates, hides and chainmail available for characters. Celestial Armor; Celestial Plate Armor (3. . #3. For more, check out my Practical Guide to Celestial Armor. 5E) Chain Vest of Dawn; Clockwork Armor; Crag Linnorm Plate. Once per day, the wearer can command it to shine as per the sunburst spell. Your magical creations are infused with divine power. Description Prayers and engravings of celestial beings cover these golden bracers. It is a 5th-level magic armor for good-aligned characters. So Strength is required to overcome the armors penalities. At 6th level and every 3 paladin levels thereafter, the armor gains an additional +1 enhancement bonus. Arcane Spell Failure Chance 30%; Speed 20 ft. Daylight . 137 that raises the max dex by 2 instead of 1 but is still only a +1 enhancement. Armor is always created so that if the type of armor comes with a pair of boots, a helm, or a set of gauntlets, these pieces can be exchanged for other magic boots, helms, or. Introduction The Magus is everything that the Eldritch Knight wants to be; a potent combination of the Wizard’s offensive magic and the Fighter’s martial prowess. /15 ft. Druids can't wear metal armors, so they're probably out. Each character begins play with a number of gold pieces that he can spend on weapons, armor, and other equipment. CONSTRUCTION. 5 native, go read Pathfinder’s rules for staffs because they have improved dramatically. Price 20 gp; Weight 1/2 lb. If your dexterity bonus is +9, Celestial Armor is still better. You gain a fly Speed equal to your Speed. We thought it might be helpful information for a player or GM in adjudicating common problems or questions. It allows the wearer to use fly on command (as the spell. Had you cast the shield spell instead of mage armor, then it WOULD stack, since celestial armor provides an ARMOR bonus to AC and the shield spell provides a SHIELD bonus to AC. Pathfinder Adventure Path Subscriber . 6000-8000 gp for medium armours. Partly because it has extra magic powers beyond its +3 enhancement bonus. So no, I wouldn't allow it. ; Price 52,260 gp. Celestial armor has an armor check penalty of 2. Weapon and Armor Proficiency. Details: store. For more, check out my Practical Guide to Celestial Armor. Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields). If your DM allows 3. Aura strong abjuration; CL 13th Weight 50 lbs. Purifier is a class in Pathfinder: Wrath of the Righteous. 40 lbs. If not, you'll have a -1 to all attack rolls. Prerequisites: Arcane Armor Training, Medium Armor Proficiency, caster level 7th. We support a limited subset of Pathfinder’s rules content. Construction Requirements. The Celestial Warlock uses feats to improve their damage and support capabilities. Even as high flying as pathfinder can get there are definitely no class legendaries to collect. Summary: By RAW, Celestial Armor is as is, there is no adding Mithral to. Craft Magic Arms and Armor, feather fall, overland flight. At 11th level, a purifier gains heavy armor proficiency. DESCRIPTION. ; Aura moderate enchantment. This ability acts as the spell instant armor (Pathfinder RPG Advanced Player’s Guide 229), using her paladin level as her caster level, except as follows. We support a limited subset of Pathfinder’s rules content. steampowered. ;. Cloaks and Capes is an armor piece where the player's characters can wear on over their shoulders or on their back. This gold-edged +2 blinding heavy steel shield is impossibly light and handy despite its size. This metal suit comprises multiple pieces of interconnected and overlaying metal plates, incorporating the benefits of numerous types of lesser armor. Prerequisites tenets of good. So, really, it depends on where your dexterity is going to go. ; Price 13,170 gp. 150 gold. Deity: Must worship a lawful good god. Cost 150 gp; Weight 40 lbs. Armor spikes deal extra piercing damage (see “spiked armor” on Table: Weapons) on a successful grapple attack. Unless the GM allows it, special armors are static. Weight. A celestial creature’s quick and rebuild rules are the same. It has a maximum Dexterity bonus of +6, an armor check penalty of –3, and an arcane spell failure chance of 20%. 95! Cost: armor +90,000 gp. Arcane Armor Mastery (Combat) You have mastered the ability to cast spells while wearing armor. S-Class Characters: Bloodstalkers. Introduction. Sign In; Cart . Shaman is also an option. Table: Starting Character Wealth lists the starting gold piece values by class. Aura strong transmutation; CL 13th Weight 15 lbs. The armor has an arcane spell failure chance of 20%, a maximum Dexterity bonus of +4, and. customer. A specific magic armor lists its fundamental runes, which you can upgrade, add, or transfer as normal. It allows the wearer to use fly on command (as. Other animal-based materials like horn, shell, and ivory also use the rules for bone weapon and armor. thorsson64 Oct 15, 2020 @ 11:01am. The bracers of armor (+7) are the first set that grants a greater bonus than the +5 haramaki, and costs nearly twice as much. You’ll focus on increasing the number of times you activate Bloodrage while attacking multiple targets in a single turn. ; Price 160,650 gp. 5 rules era publication and what is a Pathfinder RPG rules era publication and then please stop calling "Celestial Plate Armor" Pathfinder (RPG) since. Rebuild Rules. A +5 haramaki has +6 armor and allows 1 more dexterity. There is a feat that reduces spell failure chance armored casters. +4 Chainmail with those effects would logically cost 16000g + 13400g, for a total of 29400g. Explore. Beginner Box ; Rulebooks . Lets see if we can quantify this a bit better: Step 1) Start with Plate Armor. For a very basic calculation when swapping out a special weapon's base weapon for something notably more advantageous (e. So ac isn't a big deal for you. Medium or heavy armor slows the wearer down. /15 ft. Was unsure if this is "viable" but wasn't sure how much Charisma to stick on creation since I assume I'd be just popping buffs/enhancements and such) Was gonna do 16 Str, 10 Dex, 14 Con, 10 Int, 10 Wis, 18 Charisma (not sure if I need this much can dump for more STR or other things) Then would be doing heavy armor/martial and plague/lame for the. Faint abjuration; CL 3rd; Craft Magic Arms and Armor, resist energy; Price +18,000 gp. ; Price 26,500 gp. Weapon and Armor Proficiency: A celestial knight gains no additional weapon or armor proficiencies. In my game (and note I make no attempt to state this is how things should be in Pathfinder), I allow Celestial Armor to be upgraded. We are going by standard character treasure rules which provide 1 8th item, 2 7th, 1 6th, and 2 5th. Celestial Armor = Dex +8, ACP -2, 15% spell fail Mithril Chainmail 4150 gp cost = Dex +4, ACP -2, 20% spell fail MW Chainmail 300 gp cost = Dex +2, ACP -4, 30% spell fail. Additionally, since celestial armor has a +3 enhancement bonus, the creator must be 9th level. This simple blue robe appears plain during the day but sparkles in starlight or moonlight. Scaling Magic Armor and Shields Source Pathfinder Unchained pg. m. DESCRIPTION.